AI Insights · Timothy · April 2024
Top 5 Dinosaur Games Performance on Unified Platform in Mexico - Q1 2024
Discover the performance trends of the top 5 dinosaur games in Mexico for Q1 2024, including insights on downloads, revenue, and active users.
In Q1 2024, the top 5 dinosaur games in Mexico exhibited varied performance in terms of weekly downloads, revenue, and active users. Here are the key insights:
Jurassic World™: The Game from Jam City, Inc. saw its weekly revenue fluctuate, peaking at approximately $5.5K in mid-January. Weekly downloads were highest at the start of January with around 25.6K, and then decreased to a low of about 5.3K in early March before rising again to 12.1K by the end of March. The game’s weekly active users followed a similar pattern, starting at 60.5K in early January and dropping to around 35K in early March, before climbing back to 44K by the end of the quarter.
Jurassic World Alive, also by Jam City, Inc., had a notable peak in weekly revenue of approximately $5.1K in the first week of January. The downloads for this title hit a high of 7.9K at the end of January, with a noticeable dip to around 2.6K in mid-February. Active users showed a downward trend from 19.4K in early January, dipping to 13.8K in mid-February, and fluctuating around 17-20K towards the end of the quarter.
Ulala: Idle Adventure by X.D. Global experienced significant revenue growth, peaking at approximately $3.5K in mid-March. However, the game had minimal new downloads, with only one download recorded in the week of February 19. Active users gradually decreased from 80 in early January to 38 by the end of March.
Crazy Dino Park by Infinite Dreams Inc. maintained a relatively stable weekly revenue, hovering around $600-$800. Weekly downloads remained consistent, ranging between 3K and 4.8K throughout the quarter. The active user base was steady as well, starting at 33K in early January and slightly decreasing to around 29.4K by the end of March.
ARK: Survival Evolved from Studio Wildcard showed a steady weekly revenue, averaging around $500-$900. Downloads were consistent, with numbers ranging from about 1.1K to 1.7K. The active user count remained stable, starting at 16.8K in early January and slightly decreasing to around 13.9K by the end of March.
These insights come from Sensor Tower, which provides more comprehensive data and analytics for mobile applications.